Recurring Theme in Harry Potter

Dumbledore's man

Azkaban and beyond
Hero With Thousand Faces

PART ONE: The Adventure of the Hero

Chapter I: Departure

1. The Call to Adventure
The adventure begins with the hero receiving a call to action, such as a threat to the peace of the community, or the hero simply falls into or blunders into it. The call is often announced to the hero by another character who acts as a "herald". The herald, often represented as dark or terrifying and judged evil by the world, may call the character to adventure simply by the crisis of his appearance.
2. Refusal of the Call
In some stories, the hero initially refuses the call to adventure. When this happens, the hero may suffer somehow, and may eventually choose to answer, or may continue to decline the call.
3. Supernatural Aid
After the hero has accepted the call, he encounters a protective figure (often elderly) who provides special tools and advice for the adventure ahead, such as an amulet or a weapon.
4. The Crossing of the First Threshold
The hero must cross the threshold between the world he is familiar with and that which he is not. Often this involves facing a "threshold guardian", an entity that works to keep all within the protective confines of the world but must be encountered in order to enter the new zone of experience.
5. The Belly of the Whale
The hero, rather than passing a threshold, passes into the new zone by means of rebirth. Appearing to have died by being swallowed or having their flesh scattered, the hero is transformed and becomes ready for the adventure ahead.

Chapter II: Initiation.

1. The Road of Trials
Once past the threshold, the hero encounters a dream landscape of ambiguous and fluid forms. The hero is challenged to survive a succession of obstacles and, in so doing, amplifies his consciousness. The hero is helped covertly by the supernatural helper or may discover a benign power supporting him in his passage.
2. The Meeting with the Goddess
The ultimate trial is often represented as a marriage between the hero and a queenlike, or mother-like figure. This represents the hero's mastery of life (represented by the feminine) as well as the totality of what can be known. When the hero is female, this becomes a male figure.
3. Woman as the Temptress
His awareness expanded, the hero may fixate on the disunity between truth and his subjective outlook, inherently tainted by the flesh. This is often represented with revulsion or rejection of a female figure.
4. Atonement with the Father
The hero reconciles the tyrant and merciful aspects of the father-like authority figure to understand himself as well as this figure.
5. Apotheosis
The hero's ego is disintegrated in a breakthrough expansion of consciousness. Quite frequently the hero's idea of reality is changed; the hero may find an ability to do new things or to see a larger point of view, allowing the hero to sacrifice himself.
6. The Ultimate Boon
The hero is now ready to obtain that which he has set out, an item or new awareness that, once he returns, will benefit the society that he has left.

Chapter III: Return

1. Refusal of the Return
Having found bliss and enlightenment in the other world, the hero may not want to return to the ordinary world to bestow the boon onto his fellow man.
2. The Magic Flight
When the boon's acquirement (or the hero's return to the world) comes against opposition, a chase or pursuit may ensue before the hero returns.
3. Rescue from Without
The hero may need to be rescued by forces from the ordinary world. This may be because the hero has refused to return or because he is successfully blocked from returning with the boon. The hero loses his ego.
4. The Crossing of the Return Threshold
The hero returns to the world of common day and must accept it as real.
5. Master of the Two Worlds
Because of the boon or due to his experience, the hero may now perceive both the divine and human worlds.
6. Freedom to Live
The hero bestows the boon to his fellow man.
Chapter IV: The Keys
I am giving this information for you Dr Winterbourne. It is from 'Hero With Thousand Faces.'
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Dr Winterbourne

Time Turners
Thank you. I didn't have a copy with me. So, for PS;

The Call - Harry receives his letter

Refusal - Harry does not believe he is a wizard (in the cabin). (To refuse the call leaves one stranded in a barren Wasteland).

Supernatural Aid - Hagrid leads Harry to realise the truth, and accept the call. (Hagrid is here fulfilling the archetype of the Herald - a position played by Hermes in Greek myth, or Thoth in Egyptian. It is the Herald that leads the Hero to the Realm of Adventure, from their everyday world. The are often called the Keymaster. Hagrid introduces himself as Keeper of Keys, amungst other titles. This figure is also often ambiguous - 'Mercurial' - with regards to gender and whether they are friendly or dangerous. Hagrid displays the ambiguity in being childlike and a bearded guide, a huge man, who calls himself 'Mummy').

Crossing the First threshold - there are 2 here, and I can never decide which to go with. It is either Diagon alley, of the train platform. The magical barrier at both fulfills the role of guardian. This leads Harry to the realm of adventure.

Belly of the Whale - Harry should have died. In his presentation to the elders at the Leaky Cauldron, or to his peers on the train, Harry is resurrected from the realm of myth to become a figure in the real world of the wizards. Under the sorting hat, Harry accepts his place, in his father's old house, in the new world.

Road of Trials - all the little adventures - troll, Quidditch, Mirror etc - that ready Harry for his ultimate test. Dumbledore helps from the shadows.

This next section - it tends to be one of these four in any given adventure. In the PS, it is atonement (at-one-ment) with the father. He enters his old school, his house, inherits his cloak, plays in his old position on his old Quidditch team, and ultimately defeats the foe who vanquished him.

Ultimate Boon - The Philosopher's Stone. The gift of life and wealth, symbolic of mastery of the material world. (It is interesting that in Harry's hands, the stone brings death (Quirrel's, Flamel's). Harry always seems to bring death. (This death, of course, always allows for rebirth). Harry's gift, like Buffy's and Jesus', is death.

Refusal of return - Harry wants to stay.

Magic Flight - train trip.

Return - back to the Dursley's

Master of two worlds - Due to his magic, the Dursley's treat him better.

As I intimated above, these steps are repeated in the adventure to rescue the Stone from 'Snape'. Harry umms and arhs, then takes R & H to face the threshold guardian Fluffy, and drops into the bowels of Hogwarts etc.

As I said, this pattern seems to be repeated in each novel, and in the series as a whole. It is quite profound, and writing it here, without my notes, and in abbrieviated form does it no justice. However, looking into this matter rewards your efforts. (If Campbell's 1000 faces proves too difficult, an excellent (though simplified) version of his theories can be found in The Writer's Journey, by Vogler. This is a guide for scriptwriters that utilises Campbell's work).
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